On-Device Debugging Part III: Inspect, Reset, Repeat
Over the past year, my team have been steadily building a Developer Options screen for our app. It is a simple PreferenceScreen
available on debug builds that help us:
- figure out what’s going on without needing to be attached to a computer
- test various configurations without re-installing
- have a host for various experimentations we are trying to explore
On-Device Debugging Part II: Timbeeeeeeer!
Over the past year, my team have been steadily building a Developer Options screen for our app. It is a simple PreferenceScreen
available on debug builds that aims to help us:
- figure out what’s going on without needing to be attached to a computer
- test various configurations without re-installing
- have a host for various experimentations we are trying to explore
On-Device Debugging Part I: Now It’s On, Now It’s Off
Over the past year, my team have been steadily building a Developer Options screen for our app. It is a simple PreferenceScreen
available on debug builds that aims to help us:
- figure out what’s going on without needing to be attached to a computer
- test various configurations without re-installing
- have a host for various experimentations we are trying to explore
Tintable Toolbar Things
A few weeks ago, I merged a pull request that updates our app’s theme to Material Components from the Bridge version.
Shortcuts to Shortcuts
It has been a few years since I last looked at implementing app shortcuts, and lately I have been looking at them again. I remember implementing them the first time they were released for Android N, but as with life, things have changed a bit.
Moving On Up (Or Down)
Using CMD+SHIFT+UP/DOWN when reordering element in an enum respects the semicolon. 😍 It's the small things! pic.twitter.com/ct6y537G6a
— Zarah Dominguez 🦉 (@zarahjutz) April 3, 2019
Bug Reports: A Story
“This tool sucks ”
Unwrapping Framework Binding Adapters
For the past year or so, my team has been all-in with data binding. And if you know me at all, it obviously makes me one happy duck!
Okay Google, Show Me a Million Errors
EDIT
Aaaaaaaand an update literally two minutes after I posted this: I was told that the data binding fix made it to the latest Android Studio Canary release.
Ya Basic
Over the last year or so, we have been writing a lot of Kotlin at work. There is a consensus within the team that we all like working with the language. It really helps our productivity a lot by reducing a lot of boilerplate, we can actively enforce nullability rules that makes business logic obvious, and having the option to make extension functions offers a lot of flexibility.